Minor Project

 SHIMANLIN,(0375858)

BACHELOR OF DESIGN(HONOURS)IN CREATIVE MEDIA || TAYLOR'S UNIVERSITY

Minor Project


TABLE OF CONTENTS

1. Instructions

2. Task

3. Feedback

4. Reflection


INSTRUCTIONS



TASK

Task 1 Empathy and Define

For our minor project, we formed a team of five people. Three of us worked on the UI/UX design, and two focused on the robot dog’s exterior design. Our project was about designing a 5G Remote Control Robot Dog that sprays mosquito pesticide.


This is the schedule we made.


Meeting the Client and Understanding the Project

At the beginning of the project, our team met with the client to understand the requirements and scope of the work. This initial meeting was very useful because it helped us clarify what we needed to create and what the client expected from our project. During the meeting, we also had the opportunity to see the robot dog and other robotic devices in person. This gave us a better understanding of the physical product and its functionalities, which helped us plan our design process more effectively. Observing the real robot inspired ideas for both the interface and the exterior design.



We began with Task 1: Empathy and Define. As a team, we worked closely together to study the background of the robot dog, write the problem statement, set project goals, and define the user group. Each team member also took part in user interviews.




I personally interviewed a property manager named Ibrahim to better understand real user needs.




Task 2 Define and Ideate

In Task 2: Define and Ideate, we listed all problem statements and categorized user needs and insights based on the research. 


In class Ms also talked about "How Might We"


We also practiced sketching different ideas. Although I forgot to take pictures of my original sketches, I later made a revised version after class to show my design concepts.



We divided the work: three UI/UX designers were responsible for developing the robot's interface, while another team member and I were responsible for designing the robot dog's appearance.

We collected reference images and continually improved the robot dog design together.



These are some of my design drafts.I first designed four robot dogs with devices and wearing different work clothes, and then I designed two more that focused more on the appearance of the robot dogs.


Mid-Project Progress and Feedback

After we had completed about half of our production tasks, we presented our progress to the client. This mid-project presentation allowed us to get feedback on the designs we had created so far. We discussed what worked well and what needed improvement, and we received suggestions that helped guide the next phase of our work. This check-in was important because it ensured that we were on the right track and that the final product would meet the client's expectations.



After meeting with the client, I designed some new robot dogs following the principle of simplicity.


Task 3 Prototype and Testing

In Task 3: Prototyping and Testing, we finalized the design direction. Ms. indicated a need to improve user-friendliness. We also consulted students working on this project, who felt the robot dog's design should be simpler to make it easier for them to build.

There are my Finalized design and introductions.


This is the final design of all the robot dogs in our group.


We organized user testing, allowing participants to choose between two robot dog designs. Six students participated in the test.

Half of the students preferred the white design with small wing-like features because it looked simple, docile, and like a pet.



The other half chose the more mechanical design, with clearly visible joints and smooth lines, showcasing the robot's technological feel and alert working posture.


Final Production and Client Presentation

In the final stage of the project, we completed all production tasks, including both the UI/UX design and the exterior design of the robot dog. We then presented the completed project to the client. The final presentation included explanations of our design decisions, demonstrations of the prototype, and a summary of user testing results. The client provided positive feedback and appreciated how our designs balanced functionality, aesthetics, and usability. This stage was very rewarding because we could see all our hard work come together in a complete product.



During our presentation, the client mentioned that our project involves the RoboDog and the jet mosquito device. However, we realized that the mosquito killing sprayer wasn't included in the robot dog's design. To resolve this, I added the mosquito killing sprayer to the design after the presentation, ensuring the final visual accurately reflected all the project's functions.



Final work

  • Links 

Figma Link : 

https://www.figma.com/board/6F28UxOWp6RRL3JKg0lEhV/Group-17---for-Mosquito-Control-Pesticide-Spray?t=SuVXdBKUgrMUSQT7-0

  • Proposal Slides

Task 1 Proposal Slides


Task 2 Slides


Task 3 Final Compiled Slides



FEEDBACK

Final Feedback
  • The post-test survey data charts should be included in the slides for clearer presentation of results.
  • The robodog design appears overly cute, which may reduce its perceived professionalism for a pest control context.
  • The robodog design presented does not include a spray tool design on its back, which limits its functional clarity.
  • The red color theme of the website UI may cause confusion with warning or alert icons, making it harder for users to distinguish between system alerts and regular interface elements.

REFLECTIONS

Experience

During this minor project, our team of five worked together to design a 5G Remote Control Robot Dog for Mosquito Control. We started with research and defining the problem. Each team member participated in interviewing real users to collect insights. I personally interviewed a property manager named Ibrahim to understand how such a product could help in real situations. Next, we brainstormed and sketched design ideas, adjusting concepts based on class feedback. In the prototype phase, we divided tasks: three members focused on the robot interface, while I and another member handled the robot’s exterior design. We also conducted user testing with six students to see their preferences. Half preferred a white, pet-like design with small wings, while the other half chose a mechanical design with clear joints and neat lines. Finally, we presented our final design and visited a real robot on campus before completing the client presentation. 

Observations

From this project, I observed that clear teamwork and role division helped us progress smoothly. When responsibilities were understood, collaboration became easier. I also noticed that user feedback is essential; our designs changed multiple times based on student opinions, improving our understanding of audience preferences. Additionally, communication within the team and with the instructor allowed us to clarify unclear parts and refine our work faster. Testing both UI and appearance with real users gave insights that could not have been discovered through isolated work. 

Findings

I learned that good design depends not only on individual creativity but also on team collaboration, user research, and iterative testing. Without feedback, initial ideas may remain unchanged, missing better solutions. I also realized that design decisions should be based on user needs and research findings, not only on aesthetics. Working in different roles showed me the value of both UI/UX and appearance design, and how they must work together to create a product that is functional, visually appealing, and engaging. These insights will guide me in future projects, especially in balancing user experience, practical needs, and visual impact.

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